Two fully distinct chapters. Infinite branching narratives. What you discover depends entirely on the choices you make.
PLAYERS
2-8
DURATION
75 Mins
DIFFICULTY Advance
Alchemy. Astronomy. White Magic. The Order of the Three Keys is the most powerful organization you’ve never heard of– until now. Join their ranks, and investigate the heretical experiments of Edmond Cavanaugh– a man whose actions reverberate through time itself.
Your choices will determine what you encounter as you dig deeper into his manor. Powerful elixirs, long-forgotten demons, experiments with the nature of life itself– different rooms and different stories will open themselves to you depending on the choices you make.
Heresy, 1897 will put you face-to-face and side-by-side with a member of the Order as you work together to solve the deeper mystery at play, resulting in one of the most immersive escape rooms you will ever experience.
PLAYERS
2-8
DURATION
75 Mins
DIFFICULTY Advance
As you enter, you know something is not right here– the building is aging unnaturally, and the staff hides secrets you cannot discern. But what truth will you uncover? Disowned children who seek their birthright? A soul that cries out from the hell it was trapped in? A Great War perpetuated by a creature of supernatural origin? Or perhaps an experimental breakthrough that perverts the nature of medicine itself.
Only you can say for sure: the choices made in 1897 will continue into 1917, and the story and characters you interact with inside these walls is completely dependent on what came before.
A collision of immersive theatre and escape room, Madness, 1917 will change drastically one each playthrough. But one thing is guaranteed: what happens inside the decaying halls of Hollow Grove will defy even your wildest expectations.
Forget the game master behind a screen. We hire trained performers who engage directly with you, adapting the story in real time to every choice you make.
Every major decision you make diverts your story down a genuinely different path. Choices made in one chapter carry forward and permanently alter every chapters that follows.
Using state-of-the-art technology and immersive design, our shows ensure that you never feel stuck while still delivering satisfying challenge to even the most experienced players.
With over thirty unique narrative arcs across the series, different choices on every run, and special encounters tied to when you book, the Paradox Cycle rewards you for returning.
Every guest walks out with a different story. Here are a few of theirs.